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Computer Science (GCSE Pearson Edexcel 1CP2)

Computer Science GCSE at King’s Academy Ringmer offers a comprehensive and rigorous introduction to the principles and practices of computing. The course is designed to develop students’ computational thinking, problem-solving skills, and practical programming abilities, preparing them for further study and careers in the rapidly evolving field of technology.

Assessment is through two written exams and a programming project. The first exam focuses on computational thinking and programming concepts, where students demonstrate their understanding of algorithms, data structures, and coding techniques primarily using Python. The second exam covers computer systems, including hardware, software, networks, cybersecurity, and ethical considerations in computing.

Throughout the course, students engage with key topics such as algorithm design and analysis, data representation, Boolean logic, programming constructs, and the fundamentals of computer architecture. They also explore the impact of computing on society, including privacy, security, and digital rights.

The programming project allows students to apply their knowledge by designing, developing, and testing a software solution to a real-world problem. This practical component fosters creativity, logical thinking, and technical proficiency.

Computer Science GCSE is graded 9–1 and provides a strong foundation for progression to A Level Computer Science or vocational qualifications in IT and computing. It equips students with essential skills for a wide range of careers in software development, cybersecurity, data analysis, and emerging technologies.

Studying Computer Science at Ringmer encourages analytical thinking, resilience, and adaptability, empowering students to thrive in a digital world and contribute meaningfully to technological innovation and problem-solving.

Click here for the Pearson Edexcel GCSE Computer Science webpages.